Saturday, November 11, 2017

Just a Little Update

Just a few quick notes for those of you wondering about Dyvers.

I'm currently working on a project in my spare time that is taking up almost all of my spare time so blogging has largely taken a back seat. I will probably not be back on the blog much until late December, early January. I'm sorry for the long gap in production on the blog but it's unfortunately unavoidable. 

For those of you that have reached out to me I'm doing okay. My health is getting better every day since my heart scare. I did not have a heart attack, as I said, but it was a definite scare. My Doctor and I are working to figure out exactly what happened. I'll update that situation in January when I know more (if I know more).

I'm not gone from social media, just really taking a back seat in a lot of ways right now. Feel free to email me if you want to talk.

Hope to see you all in January!

Saturday, August 26, 2017

Wednesday, August 16, 2017

Let's Make Something Challenging Together

The more that I've thought about creating a 30 Day Challenge list the more that I've become serious about actually doing it; and after my little rant yesterday a few friends stopped by the blog, got me on twitter, and on Google + to tell me that they'd like to help make this project a reality. That's pretty excellent of you guys and I'm going to be taking you up on the offer.

This evening I will be creating a private Google + Community where we can workshop this shit and create some challenges that will get our creativity firing on all cylinders. I want to give all of us the opportunity to refine our ideas into something that pushes the right buttons and makes this a challenge that people are both excited to try and a bit intimidated by because that's the sort of thing that I need in my life - and with the people who have contacted me so far coming from some pretty diverse perspectives on the game I think we've got a good chance of doing just that.

If this sounds like something that you would like to be a part of this is your open call. Drop me a comment below with your Google + info and I'll add you to the community. Don't have a Google +? That's fine too. Send me an e-mail and I'll copy and paste you the conversations that we're working on so that you can help in the process.

Tuesday, August 15, 2017

I'm Tired of the Way We do the 30 Day RPG Challenges Every Year.

So the current fad going through my role-playing social media accounts is this year's version of the 30 Day RPG Challenge and while I know the people who made it worked hard on creating something fun, I'm just not feeling these sorts of things anymore. I don't want a challenge that feels more like a survey to get to know me and my role-playing history. That doesn't feel challenging these days.

Instead I want something that would require me to think about my answers and that would force me to test my abilities as a Game Master and player. I want questions like, You must create an encounter that will challenge your players critical thinking skills and that incorporates the following elements: a sprung trap, a kobold, and an iron statue of your choosing. 

That's the sort of thing that I want to see!

I want to see a challenge that makes me excited to attempt it and that makes me curious to see how others solve the situation. I want to see people like +Kelvin Green+Douglas Cole+Mark Van Vlack+Jens D., and +Chirine ba Kal come at a problem from each their unique perspectives. I want to see +Chris Tamm and +Arnold K. take the challenge in directions that no one else saw it going. I want to see the community doing something interesting that gets all of us moving in a creative direction and not just getting to know each other like we do every year with these sorts of challenges.

You know what?

I need to stop complaining and start working on doing this. If you want to help jump in. Lord knows I could use it.



Monday, August 14, 2017

Dragon Warriors Delayed One Week

Just wanted to let everyone know that Dragon Warriors will be delayed until next Monday. We've had too much going on this weekend and I wasn't able to devote any time to it. 

Thursday, August 10, 2017

Hirelings in D&D 5e According to the DMG

Last night I was contemplating the uselessness of the hireling in Dungeons & Dragons Fifth Edition. In this Edition, more so than in any previous edition, they're the faceless drones of our fantasy worlds carrying out the mundane tasks that our players find too trivial to do themselves. The Dungeon Master's Guide (DMG) even goes so far as to describe them in the following way:

". . . Hireling NPCs rarely become important in an adventure, and most require little development. When adventurers hire a coach to carry them across town or need a letter delivered the driver or messenger is a hireling, and the adventures might never even converse with that NPC or learn his or her name. A ship captain carrying the adventures across the sea is also a hireling, but such a character has the potential to turn into an ally, a patron, or even an enemy as the adventure unfolds . . . (94)

Essentially what the DMG is arguing is that your average hireling, much like you average person behind the counter of a fast food restaurant, is a vapid memory that barely registers for your players. They are a means to an end and their fictional lives have no meaningful impact on your players. So what benefit is there to using a hireling in your game? A sense of the world's lack of technology? Tradition? Because you think your game should have them? 



Works Cited
Mearls, Mike and Jeremy Crawford. Dungeon Master's Guide Fifth Edition Dungeons & Dragons. Wizards of the Coast, USA. 2014. PRINT

Just a Little Update

Just a few quick notes for those of you wondering about Dyvers. I'm currently working on a project in my spare time that is taking...